Bowling Solitaire

Contributed by Kimberly Mullen

Bowling Solitaire was designed by Sid Sackson and published on his A Gamut of Games. According to him, he created this game because of his distaste for solitaire games in which a red 9 is placed on a black 10. In this game, standard playing cards. Solitaire Dice Instructions; After downloading and installing the game, run the game either through the Start Menu or, if you installed it, the icon on your desktop. After the two introduction screens, you will see the above screen. Following is a description of this screen. Bowling Solitaire instructions and Solitaire Dice instructions are below.

This is a relatively simple game - much simpler than Sid Sackson's Bowling Solitaire. It uses a standard deck of 52 cards with 2 Jokers. The Jokers are optional but without them the difficulty is increased.

The table layout is ten face up cards overlapping in a standard ten pin formation with four cards at the top, three in the next row, two in the next and finally one on the bottom.

The remaining cards are dealt three at a time with only the top card showing.

Bowling

The object of the game is to remove cards from the table layout in combinations adding up to ten points.

All royal cards are worth 10 points, the rest are their face value. (Aces are one point). Jokers are wild - they can be counted as any number of points from 1 to 10.

All ten point cards can be removed from the table and discard pile immediately. The rest must be paired to add up to ten, for example 9-ace, 8-2, 7-3, etc. A Joker can be paired with any card.

It is not possible to remove more than two cards at a time - even if you have three or four cards that add up to 10 such as 5-3-2 or A-A-2-6, you cannot remove them.

If the table is cleared on the first pass of the deck, you score a strike on the score sheet. If all cards are not cleared then you mark how many were removed on the score sheet.

Deal the remaining discard pile once more like you did the first time. If you clear the remainder of the cards, mark a spare, If not mark how many were removed.

Continue this process through ten 'frames' scoring each frame using standard bowling methods.

(Redirected from Bowling Solitaire)

A Gamut of Games is an innovative book of games written by Sid Sackson and first published in 1969.[1] It contains rules for a large number of paper and pencil, card, and boardgames. Many of the games in the book had never before been published. It is considered by many hobbyist gamers to be an essential text for anyone interested in abstract strategy games, and a number of the rules were later expanded into full-fledged published board games.

Some of the games which were later sold separately include Focus, Property and Origins of World War I; Robert Abbott expanded his game Crossings, published here, into the more-refined title Epaminondas. Many of the games covered in the book were creations of Sid Sackson himself, who was a prolific game designer.

The sections of the book and the games covered therein are as follows:

In Search of Big and Little Games[edit]

  • Mate, a card game by G. Capellen
  • Blue and Gray, a board game by Henry Busch and Arthur Jaeger
  • Le Truc, a revived French card game
  • Plank, a serious revamp of the concepts in Tic-Tac-Toe
  • Zetema, a Victorian card game similar to Bezique
  • Hekaton, a card game originally published along with 'Yankee Notion Cards' from the 19th century

Game Inventors Are People Too[edit]

  • Lines of Action, a board game by Claude Soucie
  • Cups, a mancala variant by Arthur and Wald Amberstone
  • Crossings, a board game by Robert Abbott; later turned into Epaminondas
  • Lap, a complex progeny of Battleships by Lech Pijanowski
  • Three Musketeers, a board game by Haar Hoolim; notably, this game and the character in it was once used as the mascot for the Zillions of Games software product
  • Paks, a playing card game by Phil Laurence
  • Skedoodle, a pencil-and-paper game by Father Daniel
  • Knight Chase, a board game by Alex Randolph (inventor of games like TwixT)
  • Origins of World War I, a historical pencil-and-paper game by Jim Dunnigan which teaches players history

Those Protean Pieces of Pasteboard[edit]

All of the games in this section use a standard pack of cards.

  • All My Diamonds, an auctioning game by Sid Sackson
  • Osmosis, by Sid Sackson
  • Patterns, by Sid Sackson
  • Suit Yourself, by Sid Sackson
  • Bowling Solitaire, a one-player game by Sid Sackson that simulates ten-pin bowling.
  • Card Baseball, by Sid Sackson
  • Slam, a two-handed takeoff of Bridge by Sid Sackson
  • Poke, a two-player multi-genre card game that combines strong elements of Poker with trick-taking games
  • Color Gin, a two-handed modification of Hollywood Gin by Sid Sackson

New Battles on an Old Battlefield[edit]

All of the games in this section use a checkerboard.

  • Focus, by Sid Sackson; this game was later sold commercially
  • Network, by Sid Sackson
  • Take It Away, by Sid Sackson

Grab a Pencil[edit]

Strike solitaire kanoBowling

All of the games in this section are meant to be played with pencil and paper.

  • Hold That Line, by Sid Sackson; an attempt to move 'boredom' games away from Tic-Tac-Toe
  • Cutting Corners, by Sid Sackson; another attempt at a 'boredom' game
  • Paper Boxing, by Sid Sackson
  • Last Word, a paper-based Scrabble-esque game by Sid Sackson
  • Patterns II, an inductive-reasoning game by Sid Sackson; see Eleusis for another game in this small genre
  • Property, later republished as New York, by Sid Sackson

A Miscellany of Games[edit]

  • Solitaire Dice, by Sid Sackson; published commercially under the names Choice, Einstein, and Can't Stop Express
  • Domino Bead Game, by Sid Sackson
  • Haggle, a deliciously confusing party game by Sid Sackson
  • The No Game, a classic and simple party game
  • Change Change, a simple solitaire utilizing coins by Sid Sackson

A second edition of the book was published in 1982; Dover Publications released an unabridged reprint, with an additional preface by Sackson, in 1992.

References[edit]

  • Sackson, Sid. A Gamut of Games. ISBN0-486-27347-4

Bowling Solitaire Online

Notes[edit]

  1. ^Harold D. Stolovitch; Sivasailam Thiagarajan (1980). Frame Games. Educational Technology. p. 99. ISBN978-0-87778-144-8.

Bowling Solitaire Rules

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